![]() ![]() It is also possible to bake a Redshift render to Polypaint, baking the lighting on the surface of a model to vertex colour data.įast, high-quality integrated rendering, although only on CPU by default Users also get a shadow catcher option, making it possible to turn any surface in a scene into a shadow catcher, helping to integrate a rendered 3D model with its environment.Īs well as adjusting Redshift render properties directly, users can combine Redshift renders with existing BPR filters, making it possible to adjust hue, saturation and blur as a post process. There are controls for roughness and metalness for PBR workflows, reflections and refractions, emission strength for emissive materials, and subsurface scattering for translucent materials, including flesh. In addition, it adds new Redshift materials that can be dragged and dropped onto models within ZBrush, with users controlling their parameters via sliders inside the ZBrush interface. The integration supports Polypaint data, and any of ZBrush’s standard or MatCap materials. ![]() Incorporating Redshift into ZBrush should significantly improve the visual quality of renders that can be generated natively within the software, which are currently limited to Best Preview Renders (BPR). The biggest new feature in ZBrush 2023 is the integration of Redshift, Maxon’s production renderer. ![]() The update will be the first that many users have had to pay for, Maxon having announced that ZBrush 2022.0.7 would be the final free update for perpetual licence holders.ĬPU edition of the Redshift renderer integrated now inside ZBrush The release integrates Maxon’s Redshift renderer into ZBrush, adds a new ‘Slime Bridge’ for connecting parts of models, updates the masking and retopology toolsets, and adds native Apple Silicon support. Maxon has released ZBrush 2023, the latest version of its digital sculpting software. Posted by Jim Thacker Maxon ships ZBrush 2023 ![]()
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